Freelance Graphic Designer by day, Game Designer by night. Seven Years of Independent and Indie experience using games to tell impactful stories and facilitate unique experiences. Primarilay interested in using art to make the world better than I found it.
Bachelor of Science in Interactive Media
Concentration in Purposeful Game Design
Harrisburg University of Science and Technology
Graduation Date: May 2024
Highschool Diploma
Dover Area High School
Graduation Date: January 2020
Adobe Creative Suite
Android Development
Cartography
Creative Writing
Documentation Writing
Game Design
Level Design
Narrative Design
Game Development
Graphic Design
Github / Version Control
Musical Composition
Playtesting / Quality Assurance
Prototyping
Programming
C#
Java
Python
Unreal Engine 5 Development
Unity Development
Web Design
Boy Scouts
E-Sports Camp
Game Development Camp
Geospatial Engineering Camp
Marching Band
Sousaphone Represent
Game Designer | Jan 2021 – Present
Participated in several Game Jams as a Programmer, Designer, and Writer.
Created lots small / micro games solo, bringing them to a playable prototype phase including.
A rules-light Tabletop Roleplaying Game, Spacelings in Space.
A 3D Platformer in Unity, A Poem About Life.
A narrative focused rogue-like game called Psychopomp.
Proprietor | April 2023 – Present
Started a company, Grimoire Games, through which to publish my most polished work.
In the process of releasing a poetry based card game called Rhyme Scheme.
Pitched several games to hundreds of publishers, refining my pitch and product with feedback.
Attended PAX Unplugged three years to pitch games and network.
Negotiated and organized with factories and fulfillment agencies for self-publishing.
Graphic Designer| February 2026 – Present
Logo, Business card, and Signage graphics designs/redesigns for local businesses.
Negotiated with customers to produce and revise designs.
Created complicated fantasy maps, flags, and more.
Game Design Intern | June 2022 – December 2022
Responsible for translating the scientific information provided by Dr. Melanie Stegman into interesting puzzle mechanics, creating the level designs for the initial launch of the game, and implementing those levels in unity.
Created physical prototypes to demonstrate and pitch ideas to the team during the mechanic development phase. Then took their feedback and suggestions and iterated on the mechanics until everyone was happy to move forward.
Created the level designs following a similar iterative process: Creating low-fidelity designs in Adobe Illustrator, pitching them to the team, iterating, and eventually making high-fidelity designs for the ones the team settled on.
Implemented these designs into Unity using prefabs and scripts made by the developer.
Ended employment on good terms at the scheduled end of the semester.
Android Developer May 2020 – Jul 2021
Participated in high level design meetings with the founding team for the app.
Pitched ideas to the group for app features.
Created assets for the app and company in Adobe Illustrator .
Created a prototype in Unity to demonstrate that it could be used to develop that app cross-platform.
Worked on the Android Development team programming in Java.
Parted ways on good terms due to my interest in design over engineering.
App Developer Intern Jan 2020 – May 2020
Worked as a Unity Developer Intern on a research grant for Dr. Erin Buchanan.
Created pages in Unity that matched the specifications provided to me.
Created C# scripts to implement app features
Ended employment on good terms at the scheduled end of the semester.
Video Games
Favorite Genre: Roleplaying Games
Top 3 Games: Fallout New Vegas, The Witcher 3, XCOM 2
Reading
Favorite Authors: Brandon Sanderson, Neil Gaiman, Walt Witman, Robin Hobbs
Table Top Roleplaying Games
Over 10 Years of running and playing
D&D 5e / 5.5e, Draw Steel, Daggerheart, Blades in the Dark, Kids on Brooms, and The Mistborn RPG System
Martial Arts
Certified 2nd Degree Blackbelt in Taekwondo
Broadsword Enjoyer
Music
Listen to all sorts, but usually play jazz or folk music.
Proficient in the Tuba, Harmonica, and Bass Guitar
Passable with Flute, Guitar, Piano, Banjo, Trombone, Baritone Horn, and Trumpet